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Teaching Philosophy
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Subjects / Syllabai
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CIC - Cambridge International Centre of Shanghai Normal University
Developed Syllabus Art and Design A-Level and IGCSE
Following the British Curriculum (year 9 -12 and pre-college)

AIMS
A courseof study in Art and Design should actively seek to develop the following abilities and qualities:
1. The ability to record from direct observation and personal experience;
2. The ability to communicate by using appropriate materials and technique in a disciplined way;
3. Experimentation,innovation and the use of intuition and imagination;
4. Critical and analytical thinking, the ability to identify research and evaluate problems in a systematic
5. Confidence, initiative and a sense of adventure and achievement;
6. The acquisition of a relevan tworking vocabulary;
7. An awareness and appreciation of the interdependence of Art and the individual within cultural contexts.

IGCSE

Introduction to Art and Design: Developed all curriculum and projects for lower level art group.
G1 – First year
All levels of very basic foundation courses: drawing (pencil, charcoal, pastels), painting (acrylic, watercolour), printmaking, multimedia (collage, art history intertwined into mini projects.
G2 – Second Year
Expand on first year adding design projects also including a several month coursework project and a similar 8 hour test

A Level
AS - Technique
Disciplines:
1.Studio(DoubleClass)Painting 1 andDrawing 1
-Intro painting and Drawing Techniques
2. Design
- Photoshop – design techniques
3.TBA

Objective:
To learn the value and gain appreciation for art,and learn general (drawing, painting) techniques for producing it. To allow a deeper understanding of colour,composition and space.  To learn the creative process and various disciplines of art and design.  

Subjects:

Basic Vocabulary
Critique
Artist and Art Movements
Observation Shape ColourTexture Composition Space Intro
Personal Experience

Art:
1.      StillLife
2.      Light
3.      Atmosphere
4.      Figurative–Figureground
5.      Self Portrait
6.      Landscape
7.      Poem Illustration
8.      Expressions in art

Design:

Project 1 –Composition (Design Techniques) Research famous paintings
1. Define line, direction, invisible line, horizon line
2. Define space (shapes), positive and negative space
3. Define colour shapes–using 3 colours red,blue, your choice
Project 2 – composition and space

A2 - Concept, Theory Thinking

Disciplines:
1. Studio(DoubleClass) Painting 2 and Drawing 2
- Themework in a series
2. Design
- Photoshop / Portfolio
3.TBA (Lectures) – Theory and Psychology

Objective:
To continue and further our studies in ar twith a detailed focus on aesthetics, theories, abstraction and concepts. To encourage free / imaginative thinking by using / creating variable multiple interpretations based on thought, concept and pastrele vancies. Develop a basic understanding of design software and design techniques related to graphic designand multimedia.  

Subjects:
Critique
Advanced Vocabulary
Observation
Personal Experience

Art:

1. Review Techniques
2. Theme- Series
3. Space
4. Abstraction
5. Colour
6. Mood
7. Abstraction
8. Thinking /Thought Process
9. Psychology

Design:

ProjectPortfolio:
Create a portfolio of students work

ASSESSMENT OBJECTIVES PERSONAL QUALITIES

The assessment objectives have been grouped under the following categories:
1. Individual, sensitive and creative response to stimulus.
2. Independence and confidence in concept and execution.

MANIPULATIVE, ARTISTIC AND ANALYTICAL SKILLS
Candidates will be expected to demonstratetheir ability to:
3. Select and control materials, processes and techniques in an informed
and disciplined way appropriate to an intention;
4. Analysis from direct observation and personal experience.
5. Select and record analytically from direct observation and personal experience.

AESTHETIC QUALITIES
Candidates wil lbe expected to demonstrate their abilityto:
6. Use and compose formal elements as appropriate (contour, shape, colour / tone, texture, structure and the relationships between form and
space).
7.Analysisoftheidea,subject ortheme chosen;suitabilityof selection andabilityto evaluateandcommunicateina systematicway.
8. Criticaljudgmentandculturalawarenessandappreciation.

CAFA – Central Academy of Fine Art (Beijing, China)
Courses designed and developed for CAFA
Art and Exhibition Management – MA Students

Thisintensestudy allowsthestudentto obtaina deeper understanding of therange of methodsandapproachesthatcanbetakentowardartand exhibitionmanagement. The courseteachesthestudentsexhibitionpracticeinrealscenarios. After lecturing onthetopicanddeveloping severalprojectsandcase studies during theterm,thestudentsgainfirst-handexperiencewiththe realizationof a largescalepublicexhibition.

Exhibition Design / Urban Planning

Similar totheArtandExhibitionManagementcourse- this courseconcentratedonmoreofthe designpoint ofview.
Aseriesoflectures,workshops,sitevisits, andassignmentsexploresmany issues,skills and concernsthat areinvolvedinthepracticeofexhibition design.Small-scaleprojectstesttheunderstanding ofthekeyfactors of thepracticeof exhibition design. Thesubjectis dividedintotwo mainareas: 1.Exhibitions, TradeShows
2.MuseumArtGallery
Creative English –
Afiller courseused toteachthestudents creativeEnglishterms.


Raffles (Changzhou, China)
Courses taught at Raffles

Interactive (and Advanced) Media Design
To provideparticipantswiththeknowledgeandskillsthroughpractical exercises, lectures, demonstrations and examples to enable them to create both, web-based, and CD-Rom-based interactive Multimedia programs. Participants willgainanunderstandingof, andpractical experienceofworkingwithInteractive MultimediaAuthoringSoftware.

ParticipantswillalsostudytheprinciplesofInteractiveMultimediaDesign and softwarerelated programing techniques.Participants willhaveto successfullycompletepracticalexercisesandfinalprojectsinorderto completethemodule.

Digital Illustration

Developuniqueandcreativeillustrationsthatrepresentastrongpointof view.Subjectmatterincludesissuesandtopicsintoday’ssociety. Editorial IllustrationformagazinesandnewspaperswillbeobserveduponhowtheIllustrative contentlinkswithnarrativeelements.Emphasisisonthe developmentof individualtechniques,stylesand conceptualinterpretation.Interpretationisthekey.

Design Principles

Thiscoursegivesthestudentsaninsighttotheprinciples&elementsof designtheiruseandapplicationsinthegoalofsolvingvariousdesign problems.   Students gainafamiliarizationwiththeconceptual, visual, relationaland practicalelementsof design. The students will understand and explore different graphic / design elements such as:line,  shape,  space,  shades of  gray,  colour, texture, composition,size,weight,balance,atmosphere,realand abstract. Smallprojects for eachtermwillbeassigned.

A/V Editing Course Description
To providestudentswiththeessentialknowledgeand skillsrequiredfor Audio andVideo editing ina digital/non-linear environment. Thiswillbe achievedthroughpracticalexercises,lecturesanddemonstrations enablingstudentstosynthesize conceptualparadigmswiththepractical realities of a video productionenvironment.Studentswillhaveto successfullycompletepracticalexercises andproduceintegrated audio/video projectsinorder to completethemodule.

New Media Development
Inthis course,studentsacquirein-depthknowledgeaboutthecurrent state-of-the-art andfuturetrendsinapplicationareasof digitalmedia, SuchasUbiquitousComputing, DigitalandOnlineTelevision,Virtual, Mixed, andAugmentedReality.Applyingtheprinciplesof UserInteraction Design course,studentswillengageintomore challenging interactive media designprojects,reinforcing andexpandingtheskills acquiredin
TheAdvanced InteractiveMedia Designcourse

Design Principles
This coursegivesthestudentaninsighttotheprinciples&elementsof design,their useandapplicationsinthegoalof solving variousdesignsproblems.Studentsgaina familiarizationwiththe conceptual, visual, relationaland practicalelementsof design. TheStudentswillunderstanddifferent graphicelements- lines,form, texture,etc.Theylearnto see, feelandinterpret,thus developing necessaryskillsinthefield of VisualCommunication.Studentswillbecome familiarwiththevisuallanguagethatunderlines design, astheyexplore themthruvisualexercises. Througha seriesof suchprojects,eachstudent willproducework demonstrating a progressionofthought and understanding of differentdesignprinciples.

Digital Photography

The courseis dedicatedto understanding photography asa mediumof expressionandcommunication.  Studentswillbechallengedto findtheir owninterpretationandapproachto visualizethemeswithimages. Studentswillwork ona number of assignmentsandononefinalproject. Photographyisanimportant visualelementin communicationto create anappropriaterelationship betweenwritten content andinformation hierarchy.The courseis designedfor bothGraphicDesignersand Multimedia Designers.

Experimental Video
Thestudentwill developcreative concepts,redefiningtheboundariesof video andsoundediting.Studentsalso gainanunderstanding of video art history: Duchamp,minimalism,Fluxusandhappenings, video artandpost modernism,NamJunPaik etc.  Studentswillbeencouragedto develop innovative conceptsusing video asameansof expression.

Animation Principles

Introducethestudentstothe developmentprocessof animation production,theterminology of animationandtechniquesusedinthe currentindustry.Starting withclassicalanimationprinciples,using extremes andin-betweensto drawananimation,thestudentswillseehowthisisstill applicableto animationsinmodernanimationsoftwarewithkey framesandtweening.Studentswillhaveto demonstrate theabilitytouse
differentanimationtechniquesto producea shortanimation,using
editing software.

User Interaction

UserInteractionDesignwillbea 12-weekcoursewithone4-hourlecture weekly. This coursewillprovide designerswiththeoreticalknowledgeand practicalexperienceinthefundamentalaspectsof interaction design.It
focusesontheprocessof designing theuser experiencebyexamining
worksof interface designfromtheperspective of psychology,graphic design, andhuman-computer interaction conceptualframeworks. User InteractionDesignwill comprisefivesections:
1. UsabilityofInteractiveSystems
2. DevelopmentProcesses
3. DesigningVisualInterfaces
4.InteractiveStyles
5. DesignIssues

 
 
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